Schon vorbestellt wird sich so gegen 10:00 Uhr ein Exemplar in meinen Briefkasten verirren!
Dass ich mit einer Grippe flachliege trifft sich noch

An die, welche es dann auch in den Händen halten bzw. in ihre Box schieben, erste Eindrücke?
Es ist recht schwierig, schon die 2. Mission... Da kämpfst du auf Distanz gegen 15 grosse Brocken, welche einiges brauchen bis sie hinüber sind und dann kommt ein noch grösserer mit einer Keule wie eine Furie auf die los und schlägt dich kaputt^^ Ich entweder keine Munition mehr oder der Typ überrennt mich einfach....Mr. T hat geschrieben:lohnt sichs auch wenn man nur gelegentlich spielt oder machts dann keinen sinn es zu kaufen?
Klar lohnt es sich ]http://arstechnica.com/reviews/games/ha ... player.ars[/url]Mr. T hat geschrieben:lohnt sichs auch wenn man nur gelegentlich spielt oder machts dann keinen sinn es zu kaufen?
During my first co-op game I was riding on the back seat of the Mongoose, Halo 3's ATV-like transport, zipping between the Covenant Wraiths (large tanks) as they battered our forces. We were outgunned, surrounded by enemy turrets and vehicles, and didn't know what to do. So we kept moving, dodging fire where we could. "Get me close to that Wraith; I have an idea," I said, and my partner did so. I leapt off the Mongoose behind the Wraith, jumped on, and slammed a sticky-grenade onto the side of the vehicle. Of course, then everyone knew where I was, and opened fire. My shield was almost gone when I heard...
"I have ya!" my cohort said and pulled a quick U-turn, allowing me to again jump onto the back of the Mongoose and zip away, still alive. It was, if I say so myself, a daring maneuver on the difficulty we were playing at, and I was impressed that we both survived. This never could have happened in single-player; the coordinated attacks you can pull off with another good player are amazing to behold. The co-op in Halo 3 allows up to four players at once, and in the games I've played so far, I haven’t seen a hint of lag. You haven't lived until you've attacked an enemy's fortified position with a Scorpion tank providing covering fire while three of your teammates assault the base on foot. The co-op play makes the campaign feel alive, and you can do things working together that you wouldn't dream of alone. While playing the campaign by yourself can feel clunky and artificial, playing with other skilled players is like living the best buddy-action movie you've ever seen.
Playing through the first two Halos on co-op was fun, but nothing matches playing four-player co-op on Xbox Live, with each player having a full screen, voice chat, and no lag. This is the best possible way to play the game, and it is incredibly addicting.